package de.ret_world.openrpgstudio.engine;

import java.util.HashMap;

/**
 *
 * @author Emu
 */
public class GameState {
    
    private static HashMap<String, Object> variables = new HashMap<>();

    public static Object getVariable(String key) {
        return variables.get(key);
    }
    
    public static void setVariable(String key, Object var) {
        variables.put(key, var);
    }
}
